
Saturday, February 27, 2010
PLEASE TOUCH

Tuesday, February 16, 2010
PLEASE TOUCH

Wednesday, February 3, 2010
Martha Mysko—5x5 cube

Friday, November 27, 2009
Kelly Dobson's Blendie
An interactive object shown in video form.
From Dobson's statement about Blendie:
Blendie is an interactive, sensitive, intelligent, voice controlled blender with a mind of its own. Materials are a 1950's Osterizer blender altered with custom made hardware and software for sound analysis and motor control.
People induce the blender to spin by sounding the sounds of its motor in action. A person may growl low pitch blender-like sounds to get it to spin slow (Blendie pitch and power matches the person) and the person can growl blender-style at higher pitches to speed up Blendie. The experience for the participant is to speak the language of the machine and thus to more deeply understand and connect with the machine. The action may also bring about personal revelations in the participant. The participant empathizes with Blendie and in this new approach to a domestic appliance, a conscious and personally meaningful relationship is facilitated.
Recently I've been thinking a lot about viewer interaction and to what degree I want my viewers to interact with my objects. In this piece, Kelly Dobson is able to entice the viewer into imagining them self in the interaction.
Saturday, November 7, 2009
Art and Interaction
Saturday, October 24, 2009
Art and Everyday Life
Today in critical studies, Lane Relyea proposed a question while talking about art pushing to infiltrate everyday life in past years. He asked, why do we want art to be a part of life? Why do we want to merge art seamlessly into daily life? For me this brought up another question, "why don't I want art to be integrated into life?" In my mind, design is where art meets life.
For a while now I have been rocking back and forth on the merits of design and its ability to bridge the gap between art and life. On one hand is this utopian view for a future world, where every object is well designed and durable, yielding less need for consumer consumption. On the other I look at design as a lesser form of art, creating for the consumer rather than for the self. For some unknown reason I have the strong urge to separate art and life.